Replay of a real conversation
Three messages. Ten chapters. Twenty-one comic pages.
This is a real conversation with the comic assistant, from a project adapting Maupassant's "The Necklace". The user never wrote a panel, picked a character or chose a page count. Watch what the assistant did instead.
Comic AI assistant
The Necklace
You02:48
Pick up where the comic left off and draw the next 2 chapters that don't have pages yet. Let the story flow naturally from what's there, and keep the characters consistent with the existing character sheets. Don't fix the page count — draw as many pages as each chapter needs. No need to wait for my go-ahead, just start.
Checking project progress· 0 of 10 chapters drawn02:48
Checking your credit balance· enough for 1103 more images02:48
Checking the reference library· the library is empty02:48
Loading chapter and material library1· 0 pages already drawn · 0 characters02:48
Reading earlier chapters1–2· 2 chapters read02:48
Checking how often a character appearsMathilde· appears in 2 chapters02:48
Checking how often a character appearsLoisel· appears in 8 chapters02:48
Checking how often a character appearsMadame Forestier· appears in 4 chapters02:48
Comic assistant02:48
There are no comic pages or character sheets yet. I'll start with identity sheets for Mathilde and Loisel, who carry the whole story, then draw chapters 1 and 2 as the plot needs — about 2 pages each, 4 in total. Your balance covers it. Storyboards will be in English, in the project's 2.5D game art style. Starting now.
Drawing characterMathilde Loisel· 25s02:48
Drawing characterMonsieur Loisel· 23s02:48
Drawing a comic page1· 31s02:49
Show the storyboard the assistant wrote for this page
Reference Images: Image 1: identity reference for Mathilde Loisel. Preserve her facial proportions, eye shape and spacing, nose structure, mouth shape, jawline, hairline, skin tone, and slender build. This controls facial identity only; clothing, age impression, expression, pose, camera angle, and setting come from the panel text. Image 2: identity reference for Monsieur Loisel. Preserve his facial proportions, eye shape, nose, moustache, jawline, hairline, skin tone, and average build. This controls facial identity only. Characters: Mathilde Loisel, a beautiful French woman in her late twenties with a slender build, wearing a plain modest house dress; her expression is dissatisfied and wistful. Monsieur Loisel, her ordinary cheerful husband in his early thirties, wearing modest civil-servant clothing. Setting: A small, poor Paris apartment in the late nineteenth century, with dirty walls, worn chairs, ugly curtains, and a simple dining area. Art Style: 2.5D game art style. Panel 1: Open on Mathilde seated alone in the cramped apartment, fingertips resting on a worn table as she looks across the shabby room. Her hopeful gaze drifts toward an imagined luxurious world — camera: slow push in. Panel 2: Cut to a visualized dream of Mathilde in an elegant, softly lit antechamber with Oriental tapestries and bronze lamps, while two sleepy footmen rest in large chairs. She lifts her chin as if she belongs there — camera: slow pan right. Panel 3: Cut back to the apartment. Mathilde lowers her eyes to the dirty walls and her faint smile disappears. Mathilde: "I was meant for a life of elegance, not this." — camera: static. Panel 4: Reverse angle on Mathilde beside the small window, watching the neighbor's girl doing housework outside. She presses one hand to her heart as regret deepens across her face — camera: slow pull back.
Drawing a comic page1· 40s02:50
Loading chapter and material library2· 0 pages already drawn · 2 characters02:50
Comic assistant02:50
Chapter 1 is done — 2 pages. On to chapter 2 with the same character sheets. It holds the shabby dinner, Mathilde's longing for luxury, and the invitation that turns everything, so I'll draw it in 2 pages.
Drawing a comic page2· 23s02:50
Drawing a comic page2· 30s02:51
Comic assistant02:52
Chapters 1 and 2 are drawn:
- Chapter 1: 2 pages
- Chapter 2: 2 pages
- Character sheets: Mathilde Loisel, Monsieur Loisel
- 6 images in total
Both chapters use the same reference sheets, in the 2.5D game art style.
You02:52
Keep going and draw the next five chapters.
Checking project progress· 2 of 10 chapters drawn02:53
Checking your credit balance· enough for 1097 more images02:53
Checking the reference library· 2 in the library02:53
Comic assistant02:53
Next up: chapters 3 to 7. I'll read each chapter when I reach it and split the pages by the plot. For now I expect 2 pages each for chapters 3 and 4; I'll decide the rest after reading them rather than forcing a fixed count. Starting with chapter 3.
Loading chapter and material library3· 0 pages already drawn · 2 characters02:53
Drawing a comic page3· 30s02:53
Drawing a comic page3· 23s02:54
Comic assistant02:54
Chapter 3 is done. Chapter 4 borrows the jewels and introduces Madame Forestier, so she gets her own sheet before her first page.
Loading chapter and material library4· 0 pages already drawn · 2 characters02:54
Drawing characterMadame Forestier· 23s02:54
Drawing a comic page4· 31s02:55
Drawing a comic page4· 30s02:55
Comic assistant02:56
Chapter 4 is done, with a new sheet for Madame Forestier. Reading chapter 5.
Loading chapter and material library5· 0 pages already drawn · 3 characters02:56
Drawing a comic page5· 29s02:56
Drawing a comic page5· 30s02:57
Comic assistant02:57
Chapter 5 is done. On to chapter 6 — the night turns after they leave the ball.
Loading chapter and material library6· 0 pages already drawn · 3 characters02:57
Drawing a comic page6· 31s02:58
Drawing a comic page6· 23s02:58
Comic assistant02:59
Chapter 6 is done. Now chapter 7: the search for the lost necklace, and what they decide to do.
Loading chapter and material library7· 0 pages already drawn · 3 characters02:59
Drawing a comic page7· 29s02:59
Drawing a comic page7· 30s02:59
Comic assistant03:00
Chapters 3 to 7 are drawn — 10 new pages. Checking that every page actually saved before I report.
Checking project progress· 7 of 10 chapters drawn03:00
Comic assistant03:00
All five chapters are in:
- Chapters 3–7: 2 pages each, 10 pages
- New character sheet: Madame Forestier
Mathilde and Monsieur Loisel kept their existing sheets throughout. 7 of 10 chapters are drawn; chapters 8 to 10 are left.
You03:00
Finish everything that is left.
Checking project progress· 7 of 10 chapters drawn03:00
Checking your credit balance· enough for 1086 more images03:00
Checking the reference library· 3 in the library03:00
Comic assistant03:00
Finishing chapters 8 to 10. From the plot I expect 2 pages for chapter 8, 3 for chapter 9 and 2 for chapter 10 — 7 in all, and your balance covers it. Starting with chapter 8.
Loading chapter and material library8· 0 pages already drawn · 3 characters03:00
Drawing a comic page8· 22s03:01
Drawing a comic page8· 30s03:01
Comic assistant03:02
Chapter 8 is done. Chapter 9 spans ten years, so it gets 3 pages: the drudgery, paying off the debt, and what it does to Mathilde.
Loading chapter and material library9· 0 pages already drawn · 3 characters03:02
Drawing a comic page9· 30s03:02
Drawing a comic page9· 30s03:03
Drawing a comic page9· 31s03:03
Comic assistant03:04
Chapter 9 is done — 3 pages. Reading the last chapter.
Loading chapter and material library10· 0 pages already drawn · 3 characters03:04
Drawing a comic page10· 30s03:04
Drawing a comic page10· 55s03:05
Comic assistant03:06
Chapter 10 is done — 2 pages. Checking chapters 8 to 10 and the whole project before I report.
Checking project progress· 10 of 10 chapters drawn03:06
Comic assistant03:06
The whole book is drawn — 10 of 10 chapters.
- Chapter 8: 2 pages
- Chapter 9: 3 pages
- Chapter 10: 2 pages
- 7 new pages this time
Character sheets: Mathilde Loisel, Monsieur Loisel, Madame Forestier. Every page was drawn with the sheets of the people on it, in the 2.5D game art style.
Step by step
What the assistant did in this conversation
- 1
It checks the project before touching anything
Progress, the credit balance and the character library come first. Here the library was empty, so the assistant knew it had to create the cast before drawing a single page.
- 2
It decides who deserves a character sheet
It searched the novel for each name and counted the chapters they appear in. Recurring people get an identity sheet; a passer-by is described inside the panel instead.
Mathilde Loisel
Monsieur Loisel
Madame Forestier - 3
It writes every panel itself
Each page gets a storyboard: who is in it, the setting, the art style, and four panels with camera direction and a line of dialogue. The character sheets are attached as numbered references so faces stay the same.
- 4
It reads one chapter at a time and sizes the pages to the story
Most chapters of this story became two pages. Chapter 9, which covers ten years of hardship, became three. A new character, Madame Forestier, got her sheet right before her first scene.
- 5
It reports what it did, and checks first
Before each summary it re-read the project to confirm every page was saved, then listed exactly what was drawn.
Real output
Every page from this conversation, in reading order
Unedited, exactly as the assistant drew them.
Frequently asked questions
Do I have to write prompts or storyboards?
No. You ask in plain words, like "draw the next two chapters". The assistant reads the chapter and writes the storyboard for every page itself.
How does it keep characters looking the same?
It draws one identity sheet per recurring character and attaches it to every page that character appears on. The sheet fixes the face; the panel text sets clothing, age and expression.
Can I talk to it in my own language?
Yes. Write to it in whatever language you are comfortable with. Speech bubbles follow the comic language set on the project.
Does it ask before it deletes anything?
Yes. Deleting a page, clearing a chapter, deleting a character sheet or changing the art style waits for you to press Approve.
Try it on your own story
Create a project, add your chapters, and ask the assistant the same way.
Start my comic